Dore
Temperate/cold plains (grasslands, battlefields), N medium (militant/pastoral) kingdom.
Epithets: The Highhold, the White Realm, the Trueland
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Government: Confederacy
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A loose collection of fortified villages and isolated keeps, Dore is the last remnant of Dorandin, a powerful kingdom that flourished during the time of Illendia, Nekkarn, and Honduar. Nowadays Dore is seen as a rural, backwater country; home to little more than farmers and monsters, but the farmers are heirs to one of the oldest lineages in Tairngire, and scattered among the farms are ancient ruins and secrets.
Description: Dore is usually defined as the lands south of the Wizardflow and north of the Spears, from Innergild in the west to the Marsh of Chlember in the east.
Society: An overview of the society & culture
Law: Who enforces the laws of the country and gets things done.
People: A summary of the people, their attitudes, beliefs, and outlook.
History: A brief history of the area.
Notable Inhabitants: Notable unique inhabitants of the area. Inhabitants with stat blocks or more than a paragraph of description should have their own page.
Notable Sites: Notable sites and locations of the area. Sites more than a paragraph long, or with unique features or rules, should have their own page.
Encounters: Commonly encountered monsters. Unique monsters are listed under Notable Inhabitants.
Game mechanics
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