Debased Nixie CR 2
NE Small Fey (Aquatic)
Init +3; Senses Low-light vision, Listen +6, Spot +6
Aura Faint evil
Languages Aquan, Sylvan, Common
Environment Temperate Aquatic
Advancement 2-3 HD (Small)
AC 14 (+1 size, +3 Dex), touch 14, flat-footed 11
hp 3 hp (1d6 HD); DR 5/cold iron
Resist +4 on saves vs spells or spell-like abilities cast by any good-aligned fey; SR 16
Fort +0, Ref +5, Will +3
Spd 20 ft. (4 squares), Swim 30 ft.
Melee Short sword +4 (1d4-2/19-20) or claw +4 (1d4-2 plus defiling touch) or 2 claws +4 (1d4-2 plus defiling touch)
Ranged Light crossbow +4 (1d6/19-20)
Base Atk +0; Grp -6
Atk Options Defiling touch
Space 5 ft.; Reach 5 ft.
Combat Gear short sword, light crossbow
Spell-like Abilities:Charm person (CL4; Will DC 15; Duration 24 hours), water breathing (CL12)
Abilities Str 7, Dex 16, Con 11, Int 12, Wis 13, Cha 18
SQ Amphibious, anathema, wild empathy (+6)
Feats Dodge (B), Weapon Finesse
Skills Bluff +8, Craft (any one) +5, Escape Artist +6, Handle Animal +8, Hide +7*, Listen +6, Perform (sing) +7, Search +3, Sense Motive +5, Spot +6, Swim +6
Possessions
Organization Gang (2-4), band (6-11), or tribe (20-80)
Treasure No coins; 50% goods (metal or stone only); 50% items (no scrolls)
Level Adjustment +4
Amphibious (Ex): Although debased nixies are aquatic, they can survive indefinitely on land.
Anathema (Su): A debased nixie has been rejected by the purity of nature. Normal plants within 20 feet wither and die if the debased fey remains in proximity for more than 5 minutes. Pure environments such as untouched forests and clear streams and ponds may become spoiled and polluted if the debased fey remains in that environment for more than 1 day.
Defiling Touch (Su): The damage dealt by a debased nixie's natural attacks resists all magical healing (though it can be healed normally through rest). A creature attempting to cast a cure spell or a heal spell on a creature damage by a debased nixie's natural attacks must make a successful caster level check (DC 12) or the spell has no effect on the injured creature. The check DC is Constitution-based and includes a +2 racial bonus.
Wild Empathy (Ex): This ability works like the druid’s wild empathy class feature, except that a debased nixie has a +6 racial bonus on the check.
Skills: A debased nixie has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *Debased nixies have a +5 racial bonus on Hide checks when in the water.
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