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Nomos

Page history last edited by Nellisir 2 yrs ago

NOMOS CREATURE

Nomos creatures dwell on the fixed planes, the realms of order and law.

 

Appearance

Nomos resemble beings found on the Material Plane. They are more symetrical and alike in appearance than their earthly counterparts.

 

Creating a Nomos creature

“Nomos” is an inherited template that can be added to any corporeal animal, aberration, animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, plant, or vermin of lawful or neutral alignment (referred to hereafter as the base creature).

A nomos creature uses all the base creature’s statistics and abilities except as noted here. Do not recalculate the creature’s Hit Dice, base attack bonus, saves, or skill points if its type changes.

Size and Type: Animals or vermin with this template become magical beasts, but otherwise the creature type is unchanged. Size is unchanged. Nomos creatures encountered on the Material Plane have the extraplanar subtype.

Special Attacks: A nomos creature retains all the special attacks of the base creature and also gains the following attack.

Smite Chaos (Su): Once per day a nomos creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an chaotic foe.

Special Qualities: A nomos creature retains all the special qualities of the base creature and also gains the following qualities.

—Darkvision out to 60 feet.

—Damage reduction (see the table below).

—Resistance to electricity, fire, and sonic (see the table below).

—Immune to polymorphing.

—Spell resistance equal to HD + 5 (maximum 25).

 

HD Resistance to Electricity, Fire, Sonic Damage Reduction
1–3 5
4–7 5 5/magic
8–11 10 5/magic
12 or more 10 10/magic

If the base creature already has one or more of these special qualities, use the better value.

If a nomos creature gains damage reduction, its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Abilities: Same as the base creature, but Intelligence is at least 3.

Environment: Any law-aligned plane.

Challenge Rating: HD 3 or less, as base creature; HD 4 to 7, as base creature +1; HD 8 or more, as base creature +2.

Alignment: Always lawful (any).

Level Adjustment: Same as the base creature +2.

 

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