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Shambolic

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SHAMBOLIC CREATURE

Shambolic creatures dwell on the shifting planes, the realms of chaos, disorder, and anarchy.

 

Appearance

Shambolic resemble beings found on the Material Plane. They are more bizarre and unsettling in appearance than their earthly counterparts.

 

Creating a Shambolic creature

“Shambolic” is an inherited template that can be added to any corporeal animal, aberration, animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, plant, or vermin of chaotic or neutral alignment (referred to hereafter as the base creature).

A shambolic creature uses all the base creature’s statistics and abilities except as noted here. Do not recalculate the creature’s Hit Dice, base attack bonus, saves, or skill points if its type changes.

Size and Type: Animals or vermin with this template become magical beasts, but otherwise the creature type is unchanged. Size is unchanged. Shambolic creatures encountered on the Material Plane have the extraplanar subtype.

Special Attacks: A shambolic creature retains all the special attacks of the base creature and also gains the following attack.

Smite Law (Su): Once per day a shambolic creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an lawful foe.

Special Qualities: A shambolic creature retains all the special qualities of the base creature and also gains the following qualities.

—Darkvision out to 60 feet.

—Damage reduction (see the table below).

—Resistance to acid, cold, and sonic (see the table below).

—Immunity to petrification.

—Spell resistance equal to HD + 5 (maximum 25).

 

Hit Dice Resistance to Acid, Cold, Sonic Damage Reduction
1–3 5
4–7 5 5/magic
8–11 10 5/magic
12 or more 10 10/magic

If the base creature already has one or more of these special qualities, use the better value.

If a shambolic creature gains damage reduction, its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Abilities: Same as the base creature, but Intelligence is at least 3.

Environment: Any chaos-aligned plane.

Challenge Rating: HD 3 or less, as base creature; HD 4 to 7, as base creature +1; HD 8 or more, as base creature +2.

Alignment: Always chaotic (any).

Level Adjustment: Same as the base creature +2.

 

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