Dire Wolf (9 HD) CR4
ADVANCED DIRE WOLF CR 4
N Large Animal
Init +2; Senses Low-light vision, scent, Listen +7, Spot +7
AC 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12
Hit Dice 9d8+27 (67 hp)
Fort +9, Ref +8, Will +7
Speed 50 ft. (10 squares)
Melee Bite +14 melee (2d6+11)
Base Atk +6/+1; Grp +18
Space 10 ft.; Reach 5 ft.
Atk Options Trip
Str26 , Dex15 , Con17, Int 2, Wis 12, Cha 10
Feats Alertness, Improved Natural Attack, Run, TrackB, Weapon Focus (bite)
Skills Hide +1, Listen +7, Move Silently +5, Spot +7, Survival +3*
Trip (Ex): A dire wolf that hits with a bite attack can attempt to trip its opponent (+13 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dire wolf.
Skills: A dire wolf has a +2 racial bonus on Hide, Listen, Move Silently, and Spot checks.
*It also has a +4 racial bonus on Survival checks when tracking by scent.
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